This opens up doors to many more opportunities to using all of the silicon in your system. This is a more novel but exciting concept that game developers are still learning about. Heterogeneous mGPU differs in that the GPUs in the system are different in some way whether it be vendor, capabilities, etc. This type of mGPU is also the main focus of this post. Right now, this is effectively direct DX12 control over Crossfire/SLI systems. Currently, this is what most people think of when ‘MultiGPU’ is mentioned. Homogeneous mGPU refers to a hardware configuration in which you have multiple GPUs that are identical (and linked). Recap: What is Explicit MultiGPU and how does it make things better?Įxplicit mGPU refers to the explicit control over graphics hardware (only possible in DX12) by the game itself as opposed to an implicit (DX11) implementation which by nature is mostly invisible to the app.Įxplicit mGPU comes in two flavors: homogeneous, and heterogeneous. Update: The UWP version is now live! Here’s the link. Read below for details on what mGPU scaling is, where these gains are coming from and what this all means for the future of high performance gaming. In some configurations, you can even see up to 40% better mGPU scaling over DX11. This app, developed by Crystal Dynamics and Nixxes, even shows how explicit DX12 mGPU can win over DX11 implicit mGPU. Using the low level DX12 API, Rise of the Tomb Raider was able to achieve extremely good CPU efficiency and in doing so, extract more GPU power in a mGPU system than was possible before. While the new DLC brings similar combats, environment-based gathering and puzzle solving, there are a lot more to look forward to in enhancing “Rise of the Tomb Raider.” What’s great about this is that the additions are more than just new locations and fight sequences.Rise of the Tomb Raider is the first title to implement explicit MultiGPU (mGPU) on CrossFire/SLI systems using the DX12 API. Considering that this expansion is introducing a witch, it’s not surprising that the chapters will take on a witchcraft and sorcery spin. She will be facing off the Trinity organisation and meet with one Nadia, who is in search of her grandfather.
Players enjoying “Rise of the Tomb Raider” on the Xbox platforms can look forward to the “Baba Yaga: The Temple of the Witch.” Kotaku reported that the new DLC is looking to bring in new chapters to the main campaign of the game.įor this expansion, Lara Croft will have to go on a quest to find the old witch. From the rock formations, the fog and the lighting, there’s an otherworldly, underground quality to Lara’s adventures. Among these are the DSR, G-SYNCH, SLI and Surround.įor PC fans who cannot wait to see the shots of the game, WCCF Tech has sighted some PC screenshots for “Rise of the Tomb Raider.” The amount of detail shows how the technologies mentioned above are at play when on the PC version. There are other technologies included in the release of “Rise of the Tomb Raider” for the PC.
RISE OF THE TOMB RAIDER PC GRAPHICS SOFTWARE
The video below shows off the snow technology and the Houdini software simulation.
These were then used for real-time cutscenes complete with visual effects that make the scene dramatic without taking a beating on rendering.
RISE OF THE TOMB RAIDER PC GRAPHICS OFFLINE
This basically granted the creation of realistic water effects and avalanches offline via Blink videos. Starting off with the Foundation Engine, the company confirmed that there will be Physically Based Rendering for a natural look in all conditions, HDR and adaptive tone mapping for great highlights and zones, God Rays added by volumetric lighting and Subsurface Scattering and Backscattering to improve the light quality on Lara Croft’s and the other characters’ skins.Ĭrystal Dynamics also made use of the Houdini software. GeForce detailed over the official website the different improvements that have been added for the PC experience. From the Foundation Engine’s return to the Houdini software, PC fans have a lot to look forward to when they get their hands on the sequel from 2013’s reboot. “Rise of the Tomb Raider” has finally launched on the PC, and with it comes a slew of PC enhancements and improvements.